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rec.games.roguelike.nethack |
> The first game after my first ascension is also my second ascension- I also like to have available a hard gem to be able to etch Cool stuff!
> two in a row. This ascension is not pretty--
are pretty.
> con, but it was the two handed sword version.
weapon. I like the lawful and chaotic ones, but Vorpy doesn't
suck.
one handed weapons for the late game but there would be
plenty of time for that later. Good strategy.
> lamps and only four candles. Level under has an amulet. Since the
> Heart is a luckstone no need to go to mine's end. Magic missile from
> something lets me know I have reflection.
the game without maxed out luck. I've always found that
hitting every time thanks to maxed out luck is worth the
extra levels and extra work in the mines.
the E-word in non-emergency situations and mines end has
some guaranteed hard gems.
> have it already. The RNG was my friend this time and for pretty much
> the whole game. Ok, BoH.
form Sokoban.
> Minetown priest. Start with /oMM and get blinded by lightning. Run up,
> fight, heal finish him off. Sac for cleaver. Bless one magic lamp. For
> what do you wish? Blessed Orb of Fate.
I prefer to sacri-fest for protection.
> gives me nothing. I buy 9 points of protection.
gold is for. ;^)
> it.
found the vibrating square. I'm pretty sure that impression on
my part is poor reading.
meanings. It's clear from context you mean mysterious
force in this case but I chuckled at seeing it one line after
reference to Yeenoghu that late in the game.
> malignant aura. I would check for him with telepathy but he would not
> be there. Does this mean I left him on a level?
him. It doesn't happen in many end run games but it does
happen.
back on again once on the level. If you already know exactly
where the portal is (usually do unless I've lost the scrolls).