<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<rss version="2.0">
  <channel>
  <title>rec.games.roguelike.nethack Google Group</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack</link>
  <description>The computer game Nethack.</description>
  <language>en</language>
  <item>
  <title>monster outside of maze?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/4847aae2da0f0e6f?show_docid=4847aae2da0f0e6f</link>
  <description>
  Has anybody ever seen this? &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.netsup.net/~jtillett/images/monster_outside_maze.tiff&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Seen with amulet of esp.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/4847aae2da0f0e6f?show_docid=4847aae2da0f0e6f</guid>
  <author>
  jason.till...@gmail.com
  (Jason)
  </author>
  <pubDate>Sat, 28 Nov 2009 21:29:31 UT
</pubDate>
  </item>
  <item>
  <title>Re: YAFAP</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/921dd62e1b7641df?show_docid=921dd62e1b7641df</link>
  <description>
  ??? &lt;br&gt; Why not just use a single wish to wish for two or three scrolls of gold &lt;br&gt; detection, then write some more (as many you need) with a magic marker? &lt;br&gt; A tourist is a very hard class to play; certainly one of the hardest, &lt;br&gt; probably the hardest. Without your many wishes I&#39;m sure the game would &lt;br&gt; have evolved very differently. Any class that gets so many wishes will
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/921dd62e1b7641df?show_docid=921dd62e1b7641df</guid>
  <author>
  janis_papanag...@hotmail.com
  (Janis Papanagnou)
  </author>
  <pubDate>Sat, 28 Nov 2009 19:13:15 UT
</pubDate>
  </item>
  <item>
  <title>YAFAP</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/9ff2843b91efa198?show_docid=9ff2843b91efa198</link>
  <description>
  Almost two years after nearly ascending a Valkyrie, I decided to try &lt;br&gt; something a bit different - ascending a Tourist. &lt;br&gt; Unfortunately, I couldn&#39;t play on alt.org due to a horrid college &lt;br&gt; internet connection, so I couldn&#39;t copy-paste all the text. This &lt;br&gt; screenshot will have to do: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://yfrog.com/17yafapp&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/9ff2843b91efa198?show_docid=9ff2843b91efa198</guid>
  <author>
  tim...@gmail.com
  (timrod@gmail.com)
  </author>
  <pubDate>Sat, 28 Nov 2009 18:54:18 UT
</pubDate>
  </item>
  <item>
  <title>Re: {UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/821cb2066f705489?show_docid=821cb2066f705489</link>
  <description>
  In vanilla only if DEBUG is defined. Which it isn&#39;t normally and then &lt;br&gt; rn2 just crashes if you call rn2(0). :( &lt;br&gt; The code already does an return(0) in that case, but the &lt;br&gt; warning-message suggests that the game is in a more broken state than &lt;br&gt; it really is. &lt;br&gt; Bye &lt;br&gt; Patric
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/821cb2066f705489?show_docid=821cb2066f705489</guid>
  <author>
  bh...@bigfoot.com
  (Patric Mueller)
  </author>
  <pubDate>Sat, 28 Nov 2009 11:57:22 UT
</pubDate>
  </item>
  <item>
  <title>Re: {UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/7c3e6374e0220db3?show_docid=7c3e6374e0220db3</link>
  <description>
  Which NetHack code uses a real Database? Must be an interesting &lt;br&gt; parallel universe you&#39;re living in. &lt;br&gt; How can you guess that from the message alone? 7aboir didn&#39;t mention &lt;br&gt; it, but he could play on without a problem. &lt;br&gt; UnNetHack is of course way better than NetHack and SlashEm. It already &lt;br&gt; is at version 3.5.1 whereas NetHack still rests at 3.4.3 and SlashEm
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/7c3e6374e0220db3?show_docid=7c3e6374e0220db3</guid>
  <author>
  bh...@bigfoot.com
  (Patric Mueller)
  </author>
  <pubDate>Sat, 28 Nov 2009 12:01:52 UT
</pubDate>
  </item>
  <item>
  <title>Re: {UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ebab1714a0eb924?show_docid=2ebab1714a0eb924</link>
  <description>
  As you noticed this isn&#39;t a bug of big severity. That&#39;s the reason why &lt;br&gt; it&#39;s not yet fixed. &lt;br&gt; Thanks for youxr mentioning it. That reminded me to replace a lot of &lt;br&gt; those calls with a simpler warning function. &lt;br&gt; The standard way in vanilla to inform the player that something went &lt;br&gt; wrong is sounds most of the time way more alarming than it should be.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ebab1714a0eb924?show_docid=2ebab1714a0eb924</guid>
  <author>
  bh...@bigfoot.com
  (Patric Mueller)
  </author>
  <pubDate>Sat, 28 Nov 2009 11:54:21 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/8083db8f3fa5d77a?show_docid=8083db8f3fa5d77a</link>
  <description>
  Derek Ray posted: &lt;br&gt; As you know - that is to say, for anyone else who missed it (I&#39;m &lt;br&gt; deliberately evoking the trope here) - &lt;br&gt; Message-ID: slrnfqoi56.7th.noble@sdf.lones tar.org &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://groups.google.com/group/rec.games.roguelike.nethack/msg/a926d4e2ab3946b9&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; (also mentioned on Wikihack&#39;s notable ascensions page)
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/8083db8f3fa5d77a?show_docid=8083db8f3fa5d77a</guid>
  <author>
  r...@sp.am
  (RjY)
  </author>
  <pubDate>Sat, 28 Nov 2009 11:05:07 UT
</pubDate>
  </item>
  <item>
  <title>Re: For the Knight who has everything, what good is gold?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/fa7f54e4f06578cc?show_docid=fa7f54e4f06578cc</link>
  <description>
  Ixoth&#39;s a dweeb. MR, FR or reflection, Excalibur, job&#39;s a good&#39;un.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/fa7f54e4f06578cc?show_docid=fa7f54e4f06578cc</guid>
  <author>
  mpr...@chiark.greenend.org.uk
  (Martin Read)
  </author>
  <pubDate>Sat, 28 Nov 2009 09:49:25 UT
</pubDate>
  </item>
  <item>
  <title>Re: {UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/9f9daa849c097801?show_docid=9f9daa849c097801</link>
  <description>
  somebody dumped a variable into the argument to rn2 and didn&#39;t check to &lt;br&gt; make sure it was nonzero. &lt;br&gt; (actually, not necessarily rn2, it does the same for rnd and rnl and one &lt;br&gt; of the arguments to rn1.) &lt;br&gt; You should be able to change the call to impossible() to a return (1), &lt;br&gt; but that&#39;s hackish and might do the wrong thing.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/9f9daa849c097801?show_docid=9f9daa849c097801</guid>
  <author>
  sreserv...@gmail.com
  (sreservoir)
  </author>
  <pubDate>Sat, 28 Nov 2009 00:09:48 UT
</pubDate>
  </item>
  <item>
  <title>Re: {UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/8638747ba4e0e9f3?show_docid=8638747ba4e0e9f3</link>
  <description>
  7aboir &amp;lt;7ab...@lebarducoin.fr&amp;gt; wrote in &lt;br&gt; Database corruption at the least. It&#39;s a bug. And *not* just a &amp;quot;oh, I can &lt;br&gt; beat it this way bug&amp;quot; a classic &amp;quot;program doesn&#39;t properly run bug&amp;quot;. Is &lt;br&gt; Unnethack up to version 1.0 yet? shouldn&#39;t be with this happening. &lt;br&gt; Alternatively slash&#39;em *should* be IMHO.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/8638747ba4e0e9f3?show_docid=8638747ba4e0e9f3</guid>
  <author>
  ap...@floor.tilde
  (APLer)
  </author>
  <pubDate>Fri, 27 Nov 2009 23:56:17 UT
</pubDate>
  </item>
  <item>
  <title>Re: quest artifact generation?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/90c210059b2e2080?show_docid=90c210059b2e2080</link>
  <description>
  thanks a lot, now I know it&#39;s that bit safer to wish for an artifact &lt;br&gt; at the Castle before doing the quest! 3 artifacts already exist in the &lt;br&gt; game though, so might take a couple of tries... &lt;br&gt; Cheers, &lt;br&gt; Joe
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/90c210059b2e2080?show_docid=90c210059b2e2080</guid>
  <author>
  rose.jo...@googlemail.com
  (rose.josef@googlemail.com)
  </author>
  <pubDate>Fri, 27 Nov 2009 23:39:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: quest artifact generation?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/88022335997f187e?show_docid=88022335997f187e</link>
  <description>
  It&#39;s when the level containing the artifact is generated. nethack is too &lt;br&gt; lazy to pregenerate fixed levels.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/88022335997f187e?show_docid=88022335997f187e</guid>
  <author>
  sreserv...@gmail.com
  (sreservoir)
  </author>
  <pubDate>Fri, 27 Nov 2009 23:18:54 UT
</pubDate>
  </item>
  <item>
  <title>quest artifact generation?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/caf741c29d5bf58d?show_docid=caf741c29d5bf58d</link>
  <description>
  Hi everyone, &lt;br&gt; Well my latest Wizard is currently heading down to the Castle, and has &lt;br&gt; just reached the level with the Quest portal on. I am planning to wish &lt;br&gt; for the Staff of Aesculapius if no more artifacts get generated in the &lt;br&gt; meantime, and this made me think of this question: &lt;br&gt; At what point does the Quest artifact, in this case the Eye of the
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/caf741c29d5bf58d?show_docid=caf741c29d5bf58d</guid>
  <author>
  rose.jo...@googlemail.com
  (rose.josef@googlemail.com)
  </author>
  <pubDate>Fri, 27 Nov 2009 22:00:13 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/4c0c64f696e5044b?show_docid=4c0c64f696e5044b</link>
  <description>
  a) Start with a ring of slow digestion and ascend in 20k turns &lt;br&gt; b) Use amulets of life saving to die and reset your hunger status &lt;br&gt; c) Drink fruit juice and from fountains &lt;br&gt; Any combination of the above, though c) is really hard to manage without &lt;br&gt; a horn of plenty and a PYEC.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/4c0c64f696e5044b?show_docid=4c0c64f696e5044b</guid>
  <author>
  de...@moot.its.only.a.spamtrap.org
  (Derek Ray)
  </author>
  <pubDate>Fri, 27 Nov 2009 21:20:30 UT
</pubDate>
  </item>
  <item>
  <title>{UHNH]bug?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/742f62ac53f7ab66?show_docid=742f62ac53f7ab66</link>
  <description>
  By the way, third attemp to unnetack. &lt;br&gt; Program in disorder; you probably should S)ave and restart the process. &lt;br&gt; rn2(0) attempted... &lt;br&gt; ...while reaching top of the new town branch. &lt;br&gt; T:~9507 &lt;br&gt; not that it is specific UNHN bug, but, just to say.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/742f62ac53f7ab66?show_docid=742f62ac53f7ab66</guid>
  <author>
  7ab...@lebarducoin.fr
  (7aboir)
  </author>
  <pubDate>Fri, 27 Nov 2009 21:10:58 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/d0e38289149a4a83?show_docid=d0e38289149a4a83</link>
  <description>
  I&#39;ve always wondered how do you do foodless if you cannot eat, change &lt;br&gt; form, or pray?
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/d0e38289149a4a83?show_docid=d0e38289149a4a83</guid>
  <author>
  jistanid...@gmail.com
  (Jistan Idiot)
  </author>
  <pubDate>Fri, 27 Nov 2009 21:04:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/14066008986b750a?show_docid=14066008986b750a</link>
  <description>
  Foodless is more difficult though if you can not eat, change form, or &lt;br&gt; pray. Although potions can help sustain, there is only a single way &lt;br&gt; to reset the food clock and intrinsics are even harder to acquire.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/14066008986b750a?show_docid=14066008986b750a</guid>
  <author>
  tenayaten...@gmail.com
  (tenaya)
  </author>
  <pubDate>Fri, 27 Nov 2009 17:38:19 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/44c1cb5587bbdc11?show_docid=44c1cb5587bbdc11</link>
  <description>
  This, yes. Got my conducteers confused; sorry bout that. :) &lt;br&gt; Yep. Still indicates to me that there is a different factor at work &lt;br&gt; here; in other words, bad luck is having a more negative effect on you &lt;br&gt; than it normally would. &lt;br&gt; Player skill is effectively a constant in this case; it&#39;s just that with &lt;br&gt; so fewer tools to work with, even small instances of bad luck can end up
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/44c1cb5587bbdc11?show_docid=44c1cb5587bbdc11</guid>
  <author>
  de...@moot.its.only.a.spamtrap.org
  (Derek Ray)
  </author>
  <pubDate>Fri, 27 Nov 2009 16:54:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: For the Knight who has everything, what good is gold?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5b6bcf96dcd7af52?show_docid=5b6bcf96dcd7af52</link>
  <description>
  [...] &lt;br&gt; What?? Master Kaen eats Ixoths at breakfeast. &lt;br&gt; Just engrave the E-word. &lt;br&gt; solidsnail
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5b6bcf96dcd7af52?show_docid=5b6bcf96dcd7af52</guid>
  <author>
  joao.s.san...@gmail.com
  (JoaoSantos)
  </author>
  <pubDate>Fri, 27 Nov 2009 14:18:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/64d7b71c1e940a33?show_docid=64d7b71c1e940a33</link>
  <description>
  [...] &lt;br&gt; [...] &lt;br&gt; I recently (couple of months?) did a 10 conduct monk which took me &lt;br&gt; about 60 tries. Maybe Derek was refering to that game and got mistaken &lt;br&gt; on the accounts (if so I feel flattered). &lt;br&gt; In any case, this devnull tournament I did the exact same conducts in &lt;br&gt; 27 tries, with no pudding farm. &lt;br&gt; I agree that this is an extreme case that I can&#39;t pull off with a
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/64d7b71c1e940a33?show_docid=64d7b71c1e940a33</guid>
  <author>
  joao.s.san...@gmail.com
  (JoaoSantos)
  </author>
  <pubDate>Fri, 27 Nov 2009 14:15:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/b7dacbacd8c4c4da?show_docid=b7dacbacd8c4c4da</link>
  <description>
  I think some conducts are really unimpressive if the player completely &lt;br&gt; bypasses all the challenge the conduct is supposed to have. For &lt;br&gt; example, starting the game with a ring of slow digestion makes the &lt;br&gt; foodless conduct really unimpressive. Yes, it can be a bit &lt;br&gt; inconvenient that foodless players can&#39;t get intrinsics through eating
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/b7dacbacd8c4c4da?show_docid=b7dacbacd8c4c4da</guid>
  <author>
  chillyn...@yahoo.com
  (Link)
  </author>
  <pubDate>Fri, 27 Nov 2009 13:19:43 UT
</pubDate>
  </item>
  <item>
  <title>Re: For the Knight who has everything, what good is gold?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/63b075756596e845?show_docid=63b075756596e845</link>
  <description>
  Some people use the gold to buy A LOT of Clairvoyance from the Valley- &lt;br&gt; of-the-dead priest, so that it&#39;s faster to map Gehennom.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/63b075756596e845?show_docid=63b075756596e845</guid>
  <author>
  chillyn...@yahoo.com
  (Link)
  </author>
  <pubDate>Fri, 27 Nov 2009 13:09:23 UT
</pubDate>
  </item>
  <item>
  <title>Re: Applications for a drum of earthquake?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/cc7ef339f11fd61b?show_docid=cc7ef339f11fd61b</link>
  <description>
  Is there a risk that the drum might create a pit underneath a monster, &lt;br&gt; which might cause the monster to fall to its death, which might break &lt;br&gt; pacifist conduct?
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/cc7ef339f11fd61b?show_docid=cc7ef339f11fd61b</guid>
  <author>
  chillyn...@yahoo.com
  (Link)
  </author>
  <pubDate>Fri, 27 Nov 2009 13:03:16 UT
</pubDate>
  </item>
  <item>
  <title>Re: Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/ea1e3d2b53d5e819?show_docid=ea1e3d2b53d5e819</link>
  <description>
  On Nov 25, 9:33 am, Derek Ray &amp;lt;de...@moot.its.only.a.spamtra p.org&amp;gt; &lt;br&gt; wrote: &lt;br&gt; I made a point of not using bones-pile loot in my 11-conduct &lt;br&gt; ascension. No special luck for me, just a thoroughly abused pudding &lt;br&gt; farm and a hefty dose of startscumming. &lt;br&gt; recent? &lt;br&gt; At the time I ascended an 11-conduct character I was ascending about
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/ea1e3d2b53d5e819?show_docid=ea1e3d2b53d5e819</guid>
  <author>
  tenayaten...@gmail.com
  (tenaya)
  </author>
  <pubDate>Fri, 27 Nov 2009 10:28:33 UT
</pubDate>
  </item>
  <item>
  <title>Re: For the Knight who has everything, what good is gold?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5acd4223219de37e?show_docid=5acd4223219de37e</link>
  <description>
  Gold is useful for points, in the end. Thing is that gems are usually &lt;br&gt; worth (in score value) more than their weight in gold. In other &lt;br&gt; words: stock up on gems, ditch the gold. If you just have spare cash &lt;br&gt; and you&#39;re not burdened when you hit up the elements, pick up a few &lt;br&gt; piles until you&#39;re burdened, drop until you&#39;re unburdened, before
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5acd4223219de37e?show_docid=5acd4223219de37e</guid>
  <author>
  nat...@gmail.com
  (Natso)
  </author>
  <pubDate>Fri, 27 Nov 2009 07:41:37 UT
</pubDate>
  </item>
  <item>
  <title>For the Knight who has everything, what good is gold?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/0a7b99ad0a144580?show_docid=0a7b99ad0a144580</link>
  <description>
  So I&#39;m playing a knight on NAO. Someone was watching me the other &lt;br&gt; night and sent me a few messages warning me of the dangers of Ixoth &lt;br&gt; (as an aside I know I&#39;ve asked before, but how do I answer someone who &lt;br&gt; sends me a message on NAO) . &lt;br&gt; So rather than risk killing my knight, I went back up to dlvl where
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/0a7b99ad0a144580?show_docid=0a7b99ad0a144580</guid>
  <author>
  jistanid...@gmail.com
  (Jistan Idiot)
  </author>
  <pubDate>Fri, 27 Nov 2009 05:53:40 UT
</pubDate>
  </item>
  <item>
  <title>Has Your Xbox 360 Died On You?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/43bd66551e21cf6e/c94fab865aab6182?show_docid=c94fab865aab6182</link>
  <description>
  Easily Fix Your Xbox RedLight &lt;br&gt; Whithin The Next Hour &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://xbox-redlight-review.123probiz.com&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Go XBox Mad :) &lt;br&gt; Hendy Nugraha &lt;br&gt; Supervisor &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.gogonai.info/?id:nugraha212&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/43bd66551e21cf6e/c94fab865aab6182?show_docid=c94fab865aab6182</guid>
  <author>
  nugraha...@gmail.com
  (Ndy)
  </author>
  <pubDate>Fri, 27 Nov 2009 02:51:23 UT
</pubDate>
  </item>
  <item>
  <title>Re: Applications for a drum of earthquake?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/61d6455d634be6a7?show_docid=61d6455d634be6a7</link>
  <description>
  If playing as a pacifist, I&#39;d probably empty the charges and use it as &lt;br&gt; a leather drum. &lt;br&gt; But if you really have a solution looking for a problem: &lt;br&gt; * You could freeze water (Medusa, Juiblex, ...), make enough pits, and &lt;br&gt; cross the area safely because fire-breathing foes do not cause holes &lt;br&gt; to flood. &lt;br&gt; * Mark the vibrating square (though I normally break a wand of digging
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/61d6455d634be6a7?show_docid=61d6455d634be6a7</guid>
  <author>
  tilmina...@googlemail.com
  (TJR)
  </author>
  <pubDate>Thu, 26 Nov 2009 21:03:44 UT
</pubDate>
  </item>
  <item>
  <title>Re: writing Elbereth in the dust</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/9aa7e1a9bee9c98a?show_docid=9aa7e1a9bee9c98a</link>
  <description>
  I like to keep ElberethElbereth in the clipboard and paste it into &lt;br&gt; Nethack whenever I see something &amp;quot;worthwhile&amp;quot; approaching, engraving &lt;br&gt; one paste-ment at a time. True, this does not protect me while &lt;br&gt; engraving, but it raises chances of success to around 91% (from around &lt;br&gt; 70%) per turn. I engrave early and often, so the helpless first turn
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/9aa7e1a9bee9c98a?show_docid=9aa7e1a9bee9c98a</guid>
  <author>
  tilmina...@googlemail.com
  (TJR)
  </author>
  <pubDate>Thu, 26 Nov 2009 20:42:31 UT
</pubDate>
  </item>
  <item>
  <title>Re: YASD</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/1f136ac57496fee9?show_docid=1f136ac57496fee9</link>
  <description>
  It&#39;s an inconsistency. &lt;br&gt; Janis
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/1f136ac57496fee9?show_docid=1f136ac57496fee9</guid>
  <author>
  janis_papanag...@hotmail.com
  (Janis Papanagnou)
  </author>
  <pubDate>Thu, 26 Nov 2009 19:33:49 UT
</pubDate>
  </item>
  <item>
  <title>Re: Applications for a drum of earthquake?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/b88c9ecb8d123583?show_docid=b88c9ecb8d123583</link>
  <description>
  Zeitgeist wrote on Sun, 22 Nov 2009 15:59:20 -0800 (PST): &lt;br&gt; The problem is, one cursed scroll of teleport can bypass the tower just &lt;br&gt; as well, assuming you have TC. &lt;br&gt; Depending on how you explore Gehennom, the c?T is likely better.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/b88c9ecb8d123583?show_docid=b88c9ecb8d123583</guid>
  <author>
  ra...@hotmail.com
  (Rast)
  </author>
  <pubDate>Thu, 26 Nov 2009 18:36:02 UT
</pubDate>
  </item>
  <item>
  <title>rec.games.roguelike.nethack Frequently Asked Questions [FAQ]</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b42ee141cb7fb3c0/4c07d5aeb4cf5b17?show_docid=4c07d5aeb4cf5b17</link>
  <description>
  Posted-By: auto-faq 3.3.1 (Perl 5.005) &lt;br&gt; Archive-name: games/roguelike/nethack/rgrn-F AQ &lt;br&gt; Posting-Frequency: twice monthly &lt;br&gt; URL: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.spod-central.org/~psmith/nh/rgrn-FAQ.txt&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; The following is a list of Frequently Asked Questions for the newsgroup &lt;br&gt; rec.games.roguelike.nethack. &lt;br&gt; (FAQ version 1.7n, last changed: 2008-02-01 (added 2.1)
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b42ee141cb7fb3c0/4c07d5aeb4cf5b17?show_docid=4c07d5aeb4cf5b17</guid>
  <author>
  psmithn...@spod-central.org
  (Dylan O&#39;Donnell)
  </author>
  <pubDate>Thu, 26 Nov 2009 17:00:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: [S] Advice for first Ascension Run? [Spoilers]</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/886254ec6bc9c45d?show_docid=886254ec6bc9c45d</link>
  <description>
  Congrats! I just ascended another Wizard who was very much &lt;br&gt; equipped like yours in the basics, but didn&#39;t have nearly &lt;br&gt; as much extra stuff. And I had lost my finger of death spellbook, &lt;br&gt; so I had to rely on MM (and +2 MB) largely. &lt;br&gt; Styles differ, so unlike the poster who uses free action and &lt;br&gt; conflict, I rarely use conflict, preferring to use free action
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/886254ec6bc9c45d?show_docid=886254ec6bc9c45d</guid>
  <author>
  ala...@tala.mede.uic.edu
  (Alan Schwartz)
  </author>
  <pubDate>Thu, 26 Nov 2009 14:50:56 UT
</pubDate>
  </item>
  <item>
  <title>Re: Applications for a drum of earthquake?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/8b8510adfe22e4ac?show_docid=8b8510adfe22e4ac</link>
  <description>
  I recall reading once that you can use it to create the most anoying &lt;br&gt; bones file ever: go to minetown, loot the shops and take the money and &lt;br&gt; items upstairs, destroy the minetown altar with the drum, kill the &lt;br&gt; priest, commit suicide.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/8b8510adfe22e4ac?show_docid=8b8510adfe22e4ac</guid>
  <author>
  faibis...@gmail.com
  (faibistes)
  </author>
  <pubDate>Thu, 26 Nov 2009 13:59:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: writing Elbereth in the dust</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/0471c2a79d5d5e8a?show_docid=0471c2a79d5d5e8a</link>
  <description>
  Do not write it all at once, as that guarantees you get hit for the &lt;br&gt; turns until you&#39;re done writing. The engraving will not take effect &lt;br&gt; until then. &lt;br&gt; You have a 70% chance (approximately) of writing &amp;quot;Elbereth&amp;quot; in the dust &lt;br&gt; correctly the first time -- contrast with the 100% chance of getting hit &lt;br&gt; once if you write &amp;quot;ElberethElbereth&amp;quot;.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/0471c2a79d5d5e8a?show_docid=0471c2a79d5d5e8a</guid>
  <author>
  de...@moot.its.only.a.spamtrap.org
  (Derek Ray)
  </author>
  <pubDate>Thu, 26 Nov 2009 13:55:08 UT
</pubDate>
  </item>
  <item>
  <title>Re: YASD</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/9b10c4a0f0b628b1?show_docid=9b10c4a0f0b628b1</link>
  <description>
  Janis Papanagnou &amp;lt;janis_papanag...@hotmail.com&amp;gt; écrivait &lt;br&gt; Agreed (and wiz-tested). But yet the question remains: is this a bug?
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/9b10c4a0f0b628b1?show_docid=9b10c4a0f0b628b1</guid>
  <author>
  7ab...@lebarducoin.fr
  (7aboir)
  </author>
  <pubDate>Thu, 26 Nov 2009 13:53:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: [Spork] Latest Updates</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/72c3b63f92513a04?show_docid=72c3b63f92513a04</link>
  <description>
  That&#39;s OK. You&#39;ll read them on the website anyway.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/72c3b63f92513a04?show_docid=72c3b63f92513a04</guid>
  <author>
  de...@moot.its.only.a.spamtrap.org
  (Derek Ray)
  </author>
  <pubDate>Thu, 26 Nov 2009 13:46:03 UT
</pubDate>
  </item>
  <item>
  <title>Re: Advice for first Ascension Run? [Spoilers]</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/5bd011d33e342f50?show_docid=5bd011d33e342f50</link>
  <description>
  It&#39;s an artifact bag of holding that is sometimes available on &lt;br&gt; the Medusa level. &lt;br&gt; You need something in case your BoH gets cursed. Magicbane means &lt;br&gt; he&#39;s less likely to need it, but being able to lift at least 3-4 &lt;br&gt; curses may still be crucial. Especially since he has no wands of &lt;br&gt; death. He has to rely on Finger of Death to deal with the biggest
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/5bd011d33e342f50?show_docid=5bd011d33e342f50</guid>
  <author>
  b...@sonic.net
  (Ray)
  </author>
  <pubDate>Thu, 26 Nov 2009 06:00:44 UT
</pubDate>
  </item>
  <item>
  <title>Re: writing Elbereth in the dust</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/e80953763f41d011?show_docid=e80953763f41d011</link>
  <description>
  I&#39;d recommend writing &amp;quot;Elbereth&amp;quot; each turn - or &amp;quot;ElberethE&amp;quot; (which is &lt;br&gt; the maximum you can write instantly), because if you succeed, the &lt;br&gt; monster stops attacking immediately. Writing &amp;quot;ElberethElbereth&amp;quot; and &lt;br&gt; then &amp;quot;Elbereth&amp;quot; the following turn will (if I&#39;m reading the spoiler &lt;br&gt; correctly) guarantee you being attacked for at least one more turn,
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/e80953763f41d011?show_docid=e80953763f41d011</guid>
  <author>
  brilli...@gmail.com
  (Brilliand Galvin)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:57:48 UT
</pubDate>
  </item>
  <item>
  <title>Re: YAFAP</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/490e7829cc7907ed?show_docid=490e7829cc7907ed</link>
  <description>
  No, I wished for it like that. I got impatient when the second high &lt;br&gt; altar I checked wasn&#39;t the right one, and I had wishes to burn, so I &lt;br&gt; wished up the lightest petrifying weapon (blessed) to speed my way &lt;br&gt; through those angels.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/490e7829cc7907ed?show_docid=490e7829cc7907ed</guid>
  <author>
  brilli...@gmail.com
  (Brilliand Galvin)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:45:34 UT
</pubDate>
  </item>
  <item>
  <title>writing Elbereth in the dust</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/a9a6c9e469ae244a?show_docid=a9a6c9e469ae244a</link>
  <description>
  So normally when I have to use my finger to write Elbereth in the &lt;br&gt; dust, I write it once, get hit, then write it a 2nd time, get hit &lt;br&gt; again, then a third time, get hit, then a 4th time, and the monster &lt;br&gt; flees. &lt;br&gt; Is it better to write it all at once &lt;br&gt; &#39;ElberethElberethElberethElber eth&#39; will that have the same chance to
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9248edf52f569705/a9a6c9e469ae244a?show_docid=a9a6c9e469ae244a</guid>
  <author>
  jistanid...@gmail.com
  (Jistan Idiot)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:31:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: YAFAP</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/a5847831286d744b?show_docid=a5847831286d744b</link>
  <description>
  Congratulations! &lt;br&gt; When I first started playing I thought that would be the case, but I &lt;br&gt; think monks or knights might be the easiest. &lt;br&gt; Partly eaten chickatrice corpse??? I think you get style points for &lt;br&gt; that. Did you poly into something that was stoning resistant? &lt;br&gt; Congrats again!
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/a5847831286d744b?show_docid=a5847831286d744b</guid>
  <author>
  jistanid...@gmail.com
  (Jistan Idiot)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:28:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: Advice for first Ascension Run? [Spoilers]</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/064442046adea03c?show_docid=064442046adea03c</link>
  <description>
  Looks good to me! &lt;br&gt; I&#39;d suggest finding the boots of levitation and boots of water &lt;br&gt; walking. Enchant and fireproof them. Levitation will be essential on &lt;br&gt; Air. Fireproof waterwalkers lets you cross lava on Fire although &lt;br&gt; levitation lets you do the same. I personally like to walk along the &lt;br&gt; ground to easily pick up that /oWishing that gets dropped by some
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/064442046adea03c?show_docid=064442046adea03c</guid>
  <author>
  jistanid...@gmail.com
  (Jistan Idiot)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:20:36 UT
</pubDate>
  </item>
  <item>
  <title>YAFAP</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/8a7ed77ce6eb76dc?show_docid=8a7ed77ce6eb76dc</link>
  <description>
  Well, I&#39;ve finally ascended! Chaotic wizard, which I suspect is the &lt;br&gt; easiest role to ascend (or maybe it&#39;s just my playing style). I &lt;br&gt; rather overprepared... I was actually intending to polypile every &lt;br&gt; scroll, potion, ring and amulet in the game into something useful, but &lt;br&gt; eventually I realized that I could easily ascend, and forced myself to
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/8a7ed77ce6eb76dc?show_docid=8a7ed77ce6eb76dc</guid>
  <author>
  yapquest2...@yahoo.com
  (Brilliand Galvin)
  </author>
  <pubDate>Thu, 26 Nov 2009 04:13:36 UT
</pubDate>
  </item>
  <item>
  <title>Re: Applications for a drum of earthquake?</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/aa5c09c4f23c5c6a?show_docid=aa5c09c4f23c5c6a</link>
  <description>
  TJR wrote: &lt;br&gt; Yep, I&#39;ve seen that in the source code (see my posting a couple &lt;br&gt; days ago in this thread); works as well with ordinary leather &lt;br&gt; drums and tooled horns, so I think it&#39;s not worth introducing a &lt;br&gt; magic drum for that purpose. &lt;br&gt; With my question I was aiming at the special effect of the drum &lt;br&gt; of earthquake (creating a bunch of pits), not the effects that
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/aa5c09c4f23c5c6a?show_docid=aa5c09c4f23c5c6a</guid>
  <author>
  janis_papanag...@hotmail.com
  (Janis Papanagnou)
  </author>
  <pubDate>Thu, 26 Nov 2009 00:05:14 UT
</pubDate>
  </item>
  <item>
  <title>Re: YASD</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/c8a234e9dbb7d990?show_docid=c8a234e9dbb7d990</link>
  <description>
  With the elsethread mentioned drum of earthquake you could as well create &lt;br&gt; pits adjacent to water, AFAIR my former posting a couple years ago. &lt;br&gt; Janis
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/c8a234e9dbb7d990?show_docid=c8a234e9dbb7d990</guid>
  <author>
  janis_papanag...@hotmail.com
  (Janis Papanagnou)
  </author>
  <pubDate>Wed, 25 Nov 2009 23:59:54 UT
</pubDate>
  </item>
  <item>
  <title>Re: Patching Nethack under Windows...</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/fd7e7c64c556fd7b?show_docid=fd7e7c64c556fd7b</link>
  <description>
  Adman &amp;lt;aspr...@yahoo.com&amp;gt; wrote in &lt;br&gt; Doesn&#39;t matter. Patch is a unix utility, but you&#39;re running the version &lt;br&gt; compiled for dos with the memory extender. The same exact command with the &lt;br&gt; same exact command line options. &lt;br&gt; Not exactly sure, but it has never worked as it should since windows 95. &lt;br&gt; MS has a wierd way of handling backwards compatibility and threading.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/fd7e7c64c556fd7b?show_docid=fd7e7c64c556fd7b</guid>
  <author>
  ap...@floor.tilde
  (APLer)
  </author>
  <pubDate>Wed, 25 Nov 2009 22:44:44 UT
</pubDate>
  </item>
  <item>
  <title>Re: Patching Nethack under Windows...</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/f7617a3e353f778c?show_docid=f7617a3e353f778c</link>
  <description>
  Adman &amp;lt;aspr...@yahoo.com&amp;gt; wrote in &lt;br&gt; Yes, plenty. I would send a message to the people who created the diff &lt;br&gt; file. The most successful method of patching nethack is to use gcc and the &lt;br&gt; ansii version of nethack. That would be to use djgpp exclusively in the &lt;br&gt; microsoft world and to use what comes install with linux.
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/f7617a3e353f778c?show_docid=f7617a3e353f778c</guid>
  <author>
  ap...@floor.tilde
  (APLer)
  </author>
  <pubDate>Wed, 25 Nov 2009 22:44:40 UT
</pubDate>
  </item>
  <item>
  <title>Re: YASD</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/d6c23e86d587ae34?show_docid=d6c23e86d587ae34</link>
  <description>
  7aboir &amp;lt;7ab...@lebarducoin.fr&amp;gt; wrote in &lt;br&gt; Sorry to &amp;quot;up&amp;quot; this. But as I did not get any answers... &lt;br&gt; Is this a bug? Pit traps should not be generated next to water or at least &lt;br&gt; be filled in? When you dig yourself a pit next to water that&#39;s what&#39;s &lt;br&gt; happening. Or am I wong? &lt;br&gt; cheers!
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/57827cb7f10ccb05/d6c23e86d587ae34?show_docid=d6c23e86d587ae34</guid>
  <author>
  au...@nulle.part
  (7aboir)
  </author>
  <pubDate>Wed, 25 Nov 2009 22:42:38 UT
</pubDate>
  </item>
  <item>
  <title>Re: Patching Nethack under Windows...</title>
  <link>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/ed8c087f1379eb5e?show_docid=ed8c087f1379eb5e</link>
  <description>
  Thanks all... I&#39;ve just tried this an another computer and everything &lt;br&gt; appeared to work. There were a few &amp;quot;fails&amp;quot; in the comments section of &lt;br&gt; some of the files, but it appears to have worked. &lt;br&gt; Thanks. Sorry for all the bother. :) &lt;br&gt; Adam
  </description>
  <guid isPermaLink="true">http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/5a50dbbf6bc5100b/ed8c087f1379eb5e?show_docid=ed8c087f1379eb5e</guid>
  <author>
  aspr...@yahoo.com
  (Adman)
  </author>
  <pubDate>Wed, 25 Nov 2009 22:24:13 UT
</pubDate>
  </item>
  </channel>
</rss>
