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  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack</id>
  <title type="text">rec.games.roguelike.nethack Google Group</title>
  <subtitle type="text">
  The computer game Nethack.
  </subtitle>
  <link href="/group/rec.games.roguelike.nethack/feed/atom_v1_0_msgs.xml" rel="self" title="rec.games.roguelike.nethack feed"/>
  <updated>2009-11-30T20:16:06Z</updated>
  <generator uri="http://groups.google.com.au" version="1.99">Google Groups</generator>
  <entry>
  <author>
  <name>James Of Tucson</name>
  <email>james0tuc...@gmail.com</email>
  </author>
  <updated>2009-11-30T20:16:06Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/8ec18fffc702e5c7?show_docid=8ec18fffc702e5c7</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/8ec18fffc702e5c7?show_docid=8ec18fffc702e5c7"/>
  <title type="text">Re: monster outside of maze?</title>
  <summary type="html" xml:space="preserve">
  I&#39;ve seen it happen on no-phase levels.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Ray Kulhanek</name>
  <email>kulhane...@wright.edu</email>
  </author>
  <updated>2009-11-30T17:52:50Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/61a56a272f1aa29c?show_docid=61a56a272f1aa29c</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/61a56a272f1aa29c?show_docid=61a56a272f1aa29c"/>
  <title type="text">Re: [S] Advice for first Ascension Run? [Spoilers]</title>
  <summary type="html" xml:space="preserve">
  ehle wrote: &lt;br&gt; Save one of the wishes for a rubber chicken if you get in trouble &lt;br&gt; on Astral. If you run out of power for magic missile (and you quite &lt;br&gt; possibly will if carrying the amulet), magicbane is a poor melee &lt;br&gt; choice (although its other properties make up for that). &lt;br&gt; If you see Rodney, use a finger of death immediately. You&#39;ll spend
  </summary>
  </entry>
  <entry>
  <author>
  <name>Link</name>
  <email>chillyn...@yahoo.com</email>
  </author>
  <updated>2009-11-30T16:13:57Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/9fbe4ce461decef8?show_docid=9fbe4ce461decef8</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/9fbe4ce461decef8?show_docid=9fbe4ce461decef8"/>
  <title type="text">Re: monk getting ready to run.</title>
  <summary type="html" xml:space="preserve">
  Have you tried dropping a scroll of scare monster when you got swarmed &lt;br&gt; on the Plane of Air?
  </summary>
  </entry>
  <entry>
  <author>
  <name>hcobb</name>
  <email>henry.c...@gmail.com</email>
  </author>
  <updated>2009-11-30T15:25:59Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc8a25073cb37c7c/b0f85af03d68bda7?show_docid=b0f85af03d68bda7</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc8a25073cb37c7c/b0f85af03d68bda7?show_docid=b0f85af03d68bda7"/>
  <title type="text">[Spork]Re: U an umber hulk (shambling horror) [seen: telepathy]</title>
  <summary type="html" xml:space="preserve">
  And it can&#39;t be genoed! &lt;br&gt; Lovely. &lt;br&gt; I wonder if these can be trained to grab the amulet and go sit in an &lt;br&gt; undigable corner of the map for the rest of the game. &lt;br&gt; -HJC
  </summary>
  </entry>
  <entry>
  <author>
  <name>Jukka Lahtinen</name>
  <email>jtfjd...@hotmail.com.invalid</email>
  </author>
  <updated>2009-11-30T14:49:27Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/f4d93bb0688c3fd0?show_docid=f4d93bb0688c3fd0</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/f4d93bb0688c3fd0?show_docid=f4d93bb0688c3fd0"/>
  <title type="text">Re: Advice for first Ascension Run? [Spoilers]</title>
  <summary type="html" xml:space="preserve">
  To be more exact, all weapons can safely be enchanted as long as they are &lt;br&gt; not over +5 before enchanting. &lt;br&gt; A blessed scroll may enchant a +5 weapon to +7, but if you have a +6 &lt;br&gt; weapon, it&#39;s no longer safe to enchant it.
  </summary>
  </entry>
  <entry>
  <author>
  <name>David Damerell</name>
  <email>damer...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-30T14:13:56Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/06468a110da1bc40/9a3f21e8fb48799d?show_docid=9a3f21e8fb48799d</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/06468a110da1bc40/9a3f21e8fb48799d?show_docid=9a3f21e8fb48799d"/>
  <title type="text">Re: YAAP - comptril - lawful-human-monk</title>
  <summary type="html" xml:space="preserve">
  Quoting Jistan Idiot &amp;lt;jistanid...@gmail.com&amp;gt;: &lt;br&gt; You were telepathic, and had a towel! &lt;br&gt; You might have had an easier run of it if you were very fast.
  </summary>
  </entry>
  <entry>
  <author>
  <name>David Damerell</name>
  <email>damer...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-30T14:15:37Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/d178a273ceb35d64/0f2128617d4310b1?show_docid=0f2128617d4310b1</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/d178a273ceb35d64/0f2128617d4310b1?show_docid=0f2128617d4310b1"/>
  <title type="text">Re: YASD on the vibrating square level</title>
  <summary type="html" xml:space="preserve">
  Quoting G-Mon &amp;lt;gmon5...@invalid.invalid&amp;gt;: &lt;br&gt; Also, bigods, wear an AoLS (and wish for one at the Castle if you don&#39;t &lt;br&gt; have one) until you&#39;ve got enough experience to not need to.
  </summary>
  </entry>
  <entry>
  <author>
  <name>David Damerell</name>
  <email>damer...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-30T14:09:32Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/483c7032d3afc7be?show_docid=483c7032d3afc7be</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/483c7032d3afc7be?show_docid=483c7032d3afc7be"/>
  <title type="text">Re: monk getting ready to run.</title>
  <summary type="html" xml:space="preserve">
  Quoting Jistan Idiot &amp;lt;jistanid...@gmail.com&amp;gt;: &lt;br&gt; A mistake. Sure, you don&#39;t want to be carrying the lot around, but one &lt;br&gt; quaffed in advance is worth 8 MaxHP. One quaffed in a crisis is worth 8 &lt;br&gt; MaxHP and all your HP back (and a cure sickness to boot).
  </summary>
  </entry>
  <entry>
  <author>
  <name>David Damerell</name>
  <email>damer...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-30T14:04:45Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4a0b94a282c5e508/c5a9cfd51f001baa?show_docid=c5a9cfd51f001baa</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4a0b94a282c5e508/c5a9cfd51f001baa?show_docid=c5a9cfd51f001baa"/>
  <title type="text">Re: Wizard on Astral Plane</title>
  <summary type="html" xml:space="preserve">
  Quoting Janis Papanagnou &amp;lt;janis_papanag...@hotmail.com&amp;gt; : &lt;br&gt; I think it is only that he cannot reappear there.
  </summary>
  </entry>
  <entry>
  <author>
  <name>David Damerell</name>
  <email>damer...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-30T14:06:26Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/8b5db290928deb94?show_docid=8b5db290928deb94</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/b666fcdc435ecbf4/8b5db290928deb94?show_docid=8b5db290928deb94"/>
  <title type="text">Re: monk getting ready to run.</title>
  <summary type="html" xml:space="preserve">
  Quoting Kerio &amp;lt;keri...@gmail.com&amp;gt;: &lt;br&gt; But the message spam is agonising.
  </summary>
  </entry>
  <entry>
  <author>
  <name>bbbhgf</name>
  <email>snjshqs...@gmail.com</email>
  </author>
  <updated>2009-11-30T11:27:04Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9f622c55eccb6c03/424802df9a7eeaa0?show_docid=424802df9a7eeaa0</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/9f622c55eccb6c03/424802df9a7eeaa0?show_docid=424802df9a7eeaa0"/>
  <title type="text">hot</title>
  <summary type="html" xml:space="preserve">
  kiss pics &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://allvideossee.blogspot.com/2009/10/kiss-pics.html&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; kiss kiss &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://allvideossee.blogspot.com/2009/10/kiss-kiss.html&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; hot pics &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://allvideossee.blogspot.com/2009/10/hot-pics.html&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; spicy pics &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://allvideossee.blogspot.com/2009/10/spicy-pics.html&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; hot hot &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://allvideossee.blogspot.com/2009/10/hot-hot.html&quot;&gt;[link]&lt;/a&gt;
  </summary>
  </entry>
  <entry>
  <author>
  <name>lmfback</name>
  <email>peter.backg...@absolutelynos-p-a-m.ericsson.com</email>
  </author>
  <updated>2009-11-30T07:13:20Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5fd35df7baefd493?show_docid=5fd35df7baefd493</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5fd35df7baefd493?show_docid=5fd35df7baefd493"/>
  <title type="text">Re: For the Knight who has everything, what good is gold?</title>
  <summary type="html" xml:space="preserve">
  In article &amp;lt;d1322c00-f004-42ca-8880- &lt;br&gt; b13419fcc...@p35g2000yqh.googl egroups.com&amp;gt;, chillyn...@yahoo.com &lt;br&gt; says... &lt;br&gt; Huh, are those cumulative and not max 999 turns? &lt;br&gt; YLSNEDYPNH &lt;br&gt; Eskimo
  </summary>
  </entry>
  <entry>
  <author>
  <name>G-Mon</name>
  <email>gmon5...@invalid.invalid</email>
  </author>
  <updated>2009-11-30T03:21:06Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/9584533a3e4c81c7?show_docid=9584533a3e4c81c7</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/9584533a3e4c81c7?show_docid=9584533a3e4c81c7"/>
  <title type="text">Re: Advice for first Ascension Run? [Spoilers]</title>
  <summary type="html" xml:space="preserve">
  6bf3-43c8-a4c6-b67e47c98...@f1 6g2000yqm.googlegroups.com: &lt;br&gt; All weapons, elven daggers included, can be safely enchanted to +7.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Janis Papanagnou</name>
  <email>janis_papanag...@hotmail.com</email>
  </author>
  <updated>2009-11-30T02:44:52Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/c692021f71c61d1d?show_docid=c692021f71c61d1d</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/c692021f71c61d1d?show_docid=c692021f71c61d1d"/>
  <title type="text">Re: NAO Spork</title>
  <summary type="html" xml:space="preserve">
  With all those other stores it indeed looked like minetown. &lt;br&gt; Overrun by orcs? Barricades? Well, since I don&#39;t know about &lt;br&gt; those details in the Spork variant I&#39;ve got just some faint &lt;br&gt; idea. Thanks anyway :-) &lt;br&gt; (Ah, BTW, it&#39;s not my game, I&#39;ve just seen that map on NAO.) &lt;br&gt; Janis
  </summary>
  </entry>
  <entry>
  <author>
  <name>Derek Ray</name>
  <email>de...@moot.its.only.a.spamtrap.org</email>
  </author>
  <updated>2009-11-30T02:28:20Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/d07da7cd6108a50b?show_docid=d07da7cd6108a50b</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/d07da7cd6108a50b?show_docid=d07da7cd6108a50b"/>
  <title type="text">Re: NAO Spork</title>
  <summary type="html" xml:space="preserve">
  This is incorrect; this room does not come from the Orctown level.
  </summary>
  </entry>
  <entry>
  <author>
  <name>heptapod@gmail.com</name>
  <email>hepta...@gmail.com</email>
  </author>
  <updated>2009-11-30T02:16:00Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/c38bf51e1d4a959f?show_docid=c38bf51e1d4a959f</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/c38bf51e1d4a959f?show_docid=c38bf51e1d4a959f"/>
  <title type="text">Re: NAO Spork</title>
  <summary type="html" xml:space="preserve">
  On Nov 29, 1:37 pm, Janis Papanagnou &amp;lt;janis_papanag...@hotmail.com&amp;gt; &lt;br&gt; wrote: &lt;br&gt; Actually you reached Minetown when it&#39;s been overrun by orcs. Those &lt;br&gt; are barricades. HTH
  </summary>
  </entry>
  <entry>
  <author>
  <name>APLer</name>
  <email>ap...@floor.tilde</email>
  </author>
  <updated>2009-11-30T01:03:07Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/372148acb6748b4f?show_docid=372148acb6748b4f</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/372148acb6748b4f?show_docid=372148acb6748b4f"/>
  <title type="text">Re: NAO Spork</title>
  <summary type="html" xml:space="preserve">
  Janis Papanagnou &amp;lt;janis_papanag...@hotmail.com&amp;gt; wrote in &lt;br&gt; I&#39;ve seen that room several times in spork. It&#39;s in one of the minetown &lt;br&gt; layouts. You have to go there to know why. &lt;br&gt; I&#39;m not going to ruin the game for you by telling you any more.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Derek Ray</name>
  <email>de...@moot.its.only.a.spamtrap.org</email>
  </author>
  <updated>2009-11-29T21:29:52Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/543d9b0dd6102e84?show_docid=543d9b0dd6102e84</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/543d9b0dd6102e84?show_docid=543d9b0dd6102e84"/>
  <title type="text">Re: NAO Spork</title>
  <summary type="html" xml:space="preserve">
  It&#39;s not a shop. &lt;br&gt; It makes more sense when you know what&#39;s inside.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Janis Papanagnou</name>
  <email>janis_papanag...@hotmail.com</email>
  </author>
  <updated>2009-11-29T18:37:47Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/952ad69083cabcea?show_docid=952ad69083cabcea</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/602376fa338627c2/952ad69083cabcea?show_docid=952ad69083cabcea"/>
  <title type="text">NAO Spork</title>
  <summary type="html" xml:space="preserve">
  At NAO I saw, in a Spork game, this part of a minetown map... &lt;br&gt; )........... &lt;br&gt; ...#+###-... &lt;br&gt; ..#....|... &lt;br&gt; -..#...=|... &lt;br&gt; ...#....|... &lt;br&gt; ...------... &lt;br&gt; .{........{. &lt;br&gt; I am uncertain why there are the iron bars as wall replacements for a &lt;br&gt; room that appears to be a shop. With just one item it&#39;s hard to tell
  </summary>
  </entry>
  <entry>
  <author>
  <name>7aboir</name>
  <email>7ab...@lebarducoin.fr</email>
  </author>
  <updated>2009-11-29T17:59:20Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ae2d8c32da8ab76?show_docid=2ae2d8c32da8ab76</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ae2d8c32da8ab76?show_docid=2ae2d8c32da8ab76"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  Patric Mueller &amp;lt;bh...@bigfoot.com&amp;gt; écrivait &lt;br&gt; Yes, I never been too much worried about it. The rare times I encountered &lt;br&gt; such in vanilla, it did not cause too much trouble. &lt;br&gt; Thanks.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Friedrich</name>
  <email>suckme2...@gmx.de</email>
  </author>
  <updated>2009-11-29T17:39:20Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4269368c4cd93bd7/b73009123274a501?show_docid=b73009123274a501</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4269368c4cd93bd7/b73009123274a501?show_docid=b73009123274a501"/>
  <title type="text">Re: hearse</title>
  <summary type="html" xml:space="preserve">
  From &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://hearse.krollmark.com/&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Q. What versions of Nethack does it support? &lt;br&gt; A. Official versions: &lt;br&gt; [...] &lt;br&gt; Unofficial versions, variants, and other roguelikes: &lt;br&gt; * UnNetHack 3.5.1 &lt;br&gt; Regards airmack
  </summary>
  </entry>
  <entry>
  <author>
  <name>ehle</name>
  <email>david.e...@gmail.com</email>
  </author>
  <updated>2009-11-29T15:34:43Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/8ec027cfee03fe0f?show_docid=8ec027cfee03fe0f</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/8ec027cfee03fe0f?show_docid=8ec027cfee03fe0f"/>
  <title type="text">Re: Advice for first Ascension Run? [Spoilers]</title>
  <summary type="html" xml:space="preserve">
  One more question -- you can enchant elven armor to +7, can you &lt;br&gt; enchant elven daggers to +7 (in Slashem). &lt;br&gt; Thanks!
  </summary>
  </entry>
  <entry>
  <author>
  <name>heptapod@gmail.com</name>
  <email>hepta...@gmail.com</email>
  </author>
  <updated>2009-11-29T15:24:12Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4269368c4cd93bd7/7054dc587d259be2?show_docid=7054dc587d259be2</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/4269368c4cd93bd7/7054dc587d259be2?show_docid=7054dc587d259be2"/>
  <title type="text">hearse</title>
  <summary type="html" xml:space="preserve">
  Howdy, &lt;br&gt; Does hearse accomodate UnNetHack or is there a hearse client for that &lt;br&gt; particular fork?
  </summary>
  </entry>
  <entry>
  <author>
  <name>ehle</name>
  <email>david.e...@gmail.com</email>
  </author>
  <updated>2009-11-29T06:22:33Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/589dd0810eed523b?show_docid=589dd0810eed523b</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/0836de229f0859ce/589dd0810eed523b?show_docid=589dd0810eed523b"/>
  <title type="text">Re: Advice for first Ascension Run? [Spoilers]</title>
  <summary type="html" xml:space="preserve">
  Thank you all for the advice! &lt;br&gt; A clarification - either the google groups client or the list server &lt;br&gt; stripped the [S] from the beginning of my subject line which may have &lt;br&gt; made it unclear that this is SLASH&#39;EM, not real nethack. Wallet of &lt;br&gt; Perseus is the Artifact Bag of holding in slashem. Deva&#39;s are slashem
  </summary>
  </entry>
  <entry>
  <author>
  <name>Jason</name>
  <email>jason.till...@gmail.com</email>
  </author>
  <updated>2009-11-29T02:57:01Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/1a2c73ac60a96f41?show_docid=1a2c73ac60a96f41</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/1a2c73ac60a96f41?show_docid=1a2c73ac60a96f41"/>
  <title type="text">Re: monster outside of maze?</title>
  <summary type="html" xml:space="preserve">
  Thank you.
  </summary>
  </entry>
  <entry>
  <author>
  <name>tenaya</name>
  <email>tenayaten...@gmail.com</email>
  </author>
  <updated>2009-11-28T23:01:10Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/607d6619c77dcfd0?show_docid=607d6619c77dcfd0</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/607d6619c77dcfd0?show_docid=607d6619c77dcfd0"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  On Nov 27, 1:20 pm, Derek Ray &amp;lt;de...@moot.its.only.a.spamtra p.org&amp;gt; &lt;br&gt; wrote: &lt;br&gt; You left off the &amp;quot;engine&amp;quot; ... &lt;br&gt; d) Use polymorph wth polymorph control and select your original race &lt;br&gt; when prompted. You will &amp;quot;feel like a new orc&amp;quot; and your hunger status &lt;br&gt; will be reset.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Jistan Idiot</name>
  <email>jistanid...@gmail.com</email>
  </author>
  <updated>2009-11-28T22:14:38Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/8f772229037e0ff5?show_docid=8f772229037e0ff5</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/8f772229037e0ff5?show_docid=8f772229037e0ff5"/>
  <title type="text">Re: monster outside of maze?</title>
  <summary type="html" xml:space="preserve">
  My guess would be that it is a chameleon. It probably turned into an &lt;br&gt; X or something that can walk through the dirt and then turned into the &lt;br&gt; O that you now see.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Jason</name>
  <email>jason.till...@gmail.com</email>
  </author>
  <updated>2009-11-28T21:29:31Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/4847aae2da0f0e6f?show_docid=4847aae2da0f0e6f</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/326ab4ba02a895bc/4847aae2da0f0e6f?show_docid=4847aae2da0f0e6f"/>
  <title type="text">monster outside of maze?</title>
  <summary type="html" xml:space="preserve">
  Has anybody ever seen this? &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.netsup.net/~jtillett/images/monster_outside_maze.tiff&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Seen with amulet of esp.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Janis Papanagnou</name>
  <email>janis_papanag...@hotmail.com</email>
  </author>
  <updated>2009-11-28T19:13:15Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/921dd62e1b7641df?show_docid=921dd62e1b7641df</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/921dd62e1b7641df?show_docid=921dd62e1b7641df"/>
  <title type="text">Re: YAFAP</title>
  <summary type="html" xml:space="preserve">
  ??? &lt;br&gt; Why not just use a single wish to wish for two or three scrolls of gold &lt;br&gt; detection, then write some more (as many you need) with a magic marker? &lt;br&gt; A tourist is a very hard class to play; certainly one of the hardest, &lt;br&gt; probably the hardest. Without your many wishes I&#39;m sure the game would &lt;br&gt; have evolved very differently. Any class that gets so many wishes will
  </summary>
  </entry>
  <entry>
  <author>
  <name>timrod@gmail.com</name>
  <email>tim...@gmail.com</email>
  </author>
  <updated>2009-11-28T18:54:18Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/9ff2843b91efa198?show_docid=9ff2843b91efa198</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/dc0b02762375c000/9ff2843b91efa198?show_docid=9ff2843b91efa198"/>
  <title type="text">YAFAP</title>
  <summary type="html" xml:space="preserve">
  Almost two years after nearly ascending a Valkyrie, I decided to try &lt;br&gt; something a bit different - ascending a Tourist. &lt;br&gt; Unfortunately, I couldn&#39;t play on alt.org due to a horrid college &lt;br&gt; internet connection, so I couldn&#39;t copy-paste all the text. This &lt;br&gt; screenshot will have to do: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://yfrog.com/17yafapp&quot;&gt;[link]&lt;/a&gt;
  </summary>
  </entry>
  <entry>
  <author>
  <name>Patric Mueller</name>
  <email>bh...@bigfoot.com</email>
  </author>
  <updated>2009-11-28T11:57:22Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/821cb2066f705489?show_docid=821cb2066f705489</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/821cb2066f705489?show_docid=821cb2066f705489"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  In vanilla only if DEBUG is defined. Which it isn&#39;t normally and then &lt;br&gt; rn2 just crashes if you call rn2(0). :( &lt;br&gt; The code already does an return(0) in that case, but the &lt;br&gt; warning-message suggests that the game is in a more broken state than &lt;br&gt; it really is. &lt;br&gt; Bye &lt;br&gt; Patric
  </summary>
  </entry>
  <entry>
  <author>
  <name>Patric Mueller</name>
  <email>bh...@bigfoot.com</email>
  </author>
  <updated>2009-11-28T12:01:52Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/7c3e6374e0220db3?show_docid=7c3e6374e0220db3</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/7c3e6374e0220db3?show_docid=7c3e6374e0220db3"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  Which NetHack code uses a real Database? Must be an interesting &lt;br&gt; parallel universe you&#39;re living in. &lt;br&gt; How can you guess that from the message alone? 7aboir didn&#39;t mention &lt;br&gt; it, but he could play on without a problem. &lt;br&gt; UnNetHack is of course way better than NetHack and SlashEm. It already &lt;br&gt; is at version 3.5.1 whereas NetHack still rests at 3.4.3 and SlashEm
  </summary>
  </entry>
  <entry>
  <author>
  <name>Patric Mueller</name>
  <email>bh...@bigfoot.com</email>
  </author>
  <updated>2009-11-28T11:54:21Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ebab1714a0eb924?show_docid=2ebab1714a0eb924</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/2ebab1714a0eb924?show_docid=2ebab1714a0eb924"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  As you noticed this isn&#39;t a bug of big severity. That&#39;s the reason why &lt;br&gt; it&#39;s not yet fixed. &lt;br&gt; Thanks for youxr mentioning it. That reminded me to replace a lot of &lt;br&gt; those calls with a simpler warning function. &lt;br&gt; The standard way in vanilla to inform the player that something went &lt;br&gt; wrong is sounds most of the time way more alarming than it should be.
  </summary>
  </entry>
  <entry>
  <author>
  <name>RjY</name>
  <email>r...@sp.am</email>
  </author>
  <updated>2009-11-28T11:05:07Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/8083db8f3fa5d77a?show_docid=8083db8f3fa5d77a</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/8083db8f3fa5d77a?show_docid=8083db8f3fa5d77a"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  Derek Ray posted: &lt;br&gt; As you know - that is to say, for anyone else who missed it (I&#39;m &lt;br&gt; deliberately evoking the trope here) - &lt;br&gt; Message-ID: slrnfqoi56.7th.noble@sdf.lones tar.org &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://groups.google.com/group/rec.games.roguelike.nethack/msg/a926d4e2ab3946b9&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; (also mentioned on Wikihack&#39;s notable ascensions page)
  </summary>
  </entry>
  <entry>
  <author>
  <name>Martin Read</name>
  <email>mpr...@chiark.greenend.org.uk</email>
  </author>
  <updated>2009-11-28T09:49:25Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/fa7f54e4f06578cc?show_docid=fa7f54e4f06578cc</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/fa7f54e4f06578cc?show_docid=fa7f54e4f06578cc"/>
  <title type="text">Re: For the Knight who has everything, what good is gold?</title>
  <summary type="html" xml:space="preserve">
  Ixoth&#39;s a dweeb. MR, FR or reflection, Excalibur, job&#39;s a good&#39;un.
  </summary>
  </entry>
  <entry>
  <author>
  <name>sreservoir</name>
  <email>sreserv...@gmail.com</email>
  </author>
  <updated>2009-11-28T00:09:48Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/9f9daa849c097801?show_docid=9f9daa849c097801</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/9f9daa849c097801?show_docid=9f9daa849c097801"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  somebody dumped a variable into the argument to rn2 and didn&#39;t check to &lt;br&gt; make sure it was nonzero. &lt;br&gt; (actually, not necessarily rn2, it does the same for rnd and rnl and one &lt;br&gt; of the arguments to rn1.) &lt;br&gt; You should be able to change the call to impossible() to a return (1), &lt;br&gt; but that&#39;s hackish and might do the wrong thing.
  </summary>
  </entry>
  <entry>
  <author>
  <name>APLer</name>
  <email>ap...@floor.tilde</email>
  </author>
  <updated>2009-11-27T23:56:17Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/8638747ba4e0e9f3?show_docid=8638747ba4e0e9f3</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/8638747ba4e0e9f3?show_docid=8638747ba4e0e9f3"/>
  <title type="text">Re: {UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  7aboir &amp;lt;7ab...@lebarducoin.fr&amp;gt; wrote in &lt;br&gt; Database corruption at the least. It&#39;s a bug. And *not* just a &amp;quot;oh, I can &lt;br&gt; beat it this way bug&amp;quot; a classic &amp;quot;program doesn&#39;t properly run bug&amp;quot;. Is &lt;br&gt; Unnethack up to version 1.0 yet? shouldn&#39;t be with this happening. &lt;br&gt; Alternatively slash&#39;em *should* be IMHO.
  </summary>
  </entry>
  <entry>
  <author>
  <name>rose.josef@googlemail.com</name>
  <email>rose.jo...@googlemail.com</email>
  </author>
  <updated>2009-11-27T23:39:15Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/90c210059b2e2080?show_docid=90c210059b2e2080</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/90c210059b2e2080?show_docid=90c210059b2e2080"/>
  <title type="text">Re: quest artifact generation?</title>
  <summary type="html" xml:space="preserve">
  thanks a lot, now I know it&#39;s that bit safer to wish for an artifact &lt;br&gt; at the Castle before doing the quest! 3 artifacts already exist in the &lt;br&gt; game though, so might take a couple of tries... &lt;br&gt; Cheers, &lt;br&gt; Joe
  </summary>
  </entry>
  <entry>
  <author>
  <name>sreservoir</name>
  <email>sreserv...@gmail.com</email>
  </author>
  <updated>2009-11-27T23:18:54Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/88022335997f187e?show_docid=88022335997f187e</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/88022335997f187e?show_docid=88022335997f187e"/>
  <title type="text">Re: quest artifact generation?</title>
  <summary type="html" xml:space="preserve">
  It&#39;s when the level containing the artifact is generated. nethack is too &lt;br&gt; lazy to pregenerate fixed levels.
  </summary>
  </entry>
  <entry>
  <author>
  <name>rose.josef@googlemail.com</name>
  <email>rose.jo...@googlemail.com</email>
  </author>
  <updated>2009-11-27T22:00:13Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/caf741c29d5bf58d?show_docid=caf741c29d5bf58d</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a984553b59f015/caf741c29d5bf58d?show_docid=caf741c29d5bf58d"/>
  <title type="text">quest artifact generation?</title>
  <summary type="html" xml:space="preserve">
  Hi everyone, &lt;br&gt; Well my latest Wizard is currently heading down to the Castle, and has &lt;br&gt; just reached the level with the Quest portal on. I am planning to wish &lt;br&gt; for the Staff of Aesculapius if no more artifacts get generated in the &lt;br&gt; meantime, and this made me think of this question: &lt;br&gt; At what point does the Quest artifact, in this case the Eye of the
  </summary>
  </entry>
  <entry>
  <author>
  <name>Derek Ray</name>
  <email>de...@moot.its.only.a.spamtrap.org</email>
  </author>
  <updated>2009-11-27T21:20:30Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/4c0c64f696e5044b?show_docid=4c0c64f696e5044b</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/4c0c64f696e5044b?show_docid=4c0c64f696e5044b"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  a) Start with a ring of slow digestion and ascend in 20k turns &lt;br&gt; b) Use amulets of life saving to die and reset your hunger status &lt;br&gt; c) Drink fruit juice and from fountains &lt;br&gt; Any combination of the above, though c) is really hard to manage without &lt;br&gt; a horn of plenty and a PYEC.
  </summary>
  </entry>
  <entry>
  <author>
  <name>7aboir</name>
  <email>7ab...@lebarducoin.fr</email>
  </author>
  <updated>2009-11-27T21:10:58Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/742f62ac53f7ab66?show_docid=742f62ac53f7ab66</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/3d1d54543af5222b/742f62ac53f7ab66?show_docid=742f62ac53f7ab66"/>
  <title type="text">{UHNH]bug?</title>
  <summary type="html" xml:space="preserve">
  By the way, third attemp to unnetack. &lt;br&gt; Program in disorder; you probably should S)ave and restart the process. &lt;br&gt; rn2(0) attempted... &lt;br&gt; ...while reaching top of the new town branch. &lt;br&gt; T:~9507 &lt;br&gt; not that it is specific UNHN bug, but, just to say.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Jistan Idiot</name>
  <email>jistanid...@gmail.com</email>
  </author>
  <updated>2009-11-27T21:04:15Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/d0e38289149a4a83?show_docid=d0e38289149a4a83</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/d0e38289149a4a83?show_docid=d0e38289149a4a83"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  I&#39;ve always wondered how do you do foodless if you cannot eat, change &lt;br&gt; form, or pray?
  </summary>
  </entry>
  <entry>
  <author>
  <name>tenaya</name>
  <email>tenayaten...@gmail.com</email>
  </author>
  <updated>2009-11-27T17:38:19Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/14066008986b750a?show_docid=14066008986b750a</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/14066008986b750a?show_docid=14066008986b750a"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  Foodless is more difficult though if you can not eat, change form, or &lt;br&gt; pray. Although potions can help sustain, there is only a single way &lt;br&gt; to reset the food clock and intrinsics are even harder to acquire.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Derek Ray</name>
  <email>de...@moot.its.only.a.spamtrap.org</email>
  </author>
  <updated>2009-11-27T16:54:00Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/44c1cb5587bbdc11?show_docid=44c1cb5587bbdc11</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/44c1cb5587bbdc11?show_docid=44c1cb5587bbdc11"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  This, yes. Got my conducteers confused; sorry bout that. :) &lt;br&gt; Yep. Still indicates to me that there is a different factor at work &lt;br&gt; here; in other words, bad luck is having a more negative effect on you &lt;br&gt; than it normally would. &lt;br&gt; Player skill is effectively a constant in this case; it&#39;s just that with &lt;br&gt; so fewer tools to work with, even small instances of bad luck can end up
  </summary>
  </entry>
  <entry>
  <author>
  <name>JoaoSantos</name>
  <email>joao.s.san...@gmail.com</email>
  </author>
  <updated>2009-11-27T14:18:46Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5b6bcf96dcd7af52?show_docid=5b6bcf96dcd7af52</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/5b6bcf96dcd7af52?show_docid=5b6bcf96dcd7af52"/>
  <title type="text">Re: For the Knight who has everything, what good is gold?</title>
  <summary type="html" xml:space="preserve">
  [...] &lt;br&gt; What?? Master Kaen eats Ixoths at breakfeast. &lt;br&gt; Just engrave the E-word. &lt;br&gt; solidsnail
  </summary>
  </entry>
  <entry>
  <author>
  <name>JoaoSantos</name>
  <email>joao.s.san...@gmail.com</email>
  </author>
  <updated>2009-11-27T14:15:01Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/64d7b71c1e940a33?show_docid=64d7b71c1e940a33</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/64d7b71c1e940a33?show_docid=64d7b71c1e940a33"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  [...] &lt;br&gt; [...] &lt;br&gt; I recently (couple of months?) did a 10 conduct monk which took me &lt;br&gt; about 60 tries. Maybe Derek was refering to that game and got mistaken &lt;br&gt; on the accounts (if so I feel flattered). &lt;br&gt; In any case, this devnull tournament I did the exact same conducts in &lt;br&gt; 27 tries, with no pudding farm. &lt;br&gt; I agree that this is an extreme case that I can&#39;t pull off with a
  </summary>
  </entry>
  <entry>
  <author>
  <name>Link</name>
  <email>chillyn...@yahoo.com</email>
  </author>
  <updated>2009-11-27T13:19:43Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/b7dacbacd8c4c4da?show_docid=b7dacbacd8c4c4da</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/94d4d458b1362fe3/b7dacbacd8c4c4da?show_docid=b7dacbacd8c4c4da"/>
  <title type="text">Re: Latest Updates</title>
  <summary type="html" xml:space="preserve">
  I think some conducts are really unimpressive if the player completely &lt;br&gt; bypasses all the challenge the conduct is supposed to have. For &lt;br&gt; example, starting the game with a ring of slow digestion makes the &lt;br&gt; foodless conduct really unimpressive. Yes, it can be a bit &lt;br&gt; inconvenient that foodless players can&#39;t get intrinsics through eating
  </summary>
  </entry>
  <entry>
  <author>
  <name>Link</name>
  <email>chillyn...@yahoo.com</email>
  </author>
  <updated>2009-11-27T13:09:23Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/63b075756596e845?show_docid=63b075756596e845</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/f2a6ac204e1e15fd/63b075756596e845?show_docid=63b075756596e845"/>
  <title type="text">Re: For the Knight who has everything, what good is gold?</title>
  <summary type="html" xml:space="preserve">
  Some people use the gold to buy A LOT of Clairvoyance from the Valley- &lt;br&gt; of-the-dead priest, so that it&#39;s faster to map Gehennom.
  </summary>
  </entry>
  <entry>
  <author>
  <name>Link</name>
  <email>chillyn...@yahoo.com</email>
  </author>
  <updated>2009-11-27T13:03:16Z</updated>
  <id>http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/cc7ef339f11fd61b?show_docid=cc7ef339f11fd61b</id>
  <link href="http://groups.google.com.au/group/rec.games.roguelike.nethack/browse_frm/thread/90e77cb4e118ecc2/cc7ef339f11fd61b?show_docid=cc7ef339f11fd61b"/>
  <title type="text">Re: Applications for a drum of earthquake?</title>
  <summary type="html" xml:space="preserve">
  Is there a risk that the drum might create a pit underneath a monster, &lt;br&gt; which might cause the monster to fall to its death, which might break &lt;br&gt; pacifist conduct?
  </summary>
  </entry>
</feed>
