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YASD - Samurai on Wizard's Tower (outside)
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hellshark  
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 More options Nov 6, 8:48 am
Newsgroups: rec.games.roguelike.nethack
From: hellshark <andykaise...@gmail.com>
Date: Thu, 5 Nov 2009 13:48:41 -0800 (PST)
Local: Fri, Nov 6 2009 8:48 am
Subject: YASD - Samurai on Wizard's Tower (outside)
What do disenchanters, cockatrices, mind flayers, and stupidity have
in common?  They all led to my samurai's untimely end, very close to
the bottom of the dungeon.  With -36 AC, two-weaponing a +7 Frost
Brand and a +2 katana, wearing gray dragon scale mail, speed boots,
and gauntlets of dexterity, along with an amulet of reflection,
=oWarning and =oTeleport Control.  All intrinsics possible from
corpses, other than TC.  Also I've got a black dragon mount.  This is
the chain of events leading to my death, which occurred outside the
lowest level of the Wizard's Tower.

Event 1: Disenchanter
These guys are an annoyance.  Have to take off my weapon and gloves to
fight them.  I've got an MC of 3 so they usually don't get through to
my armor though.  Punch to death, Frost Brand back on, #twoweapon.

Event 2: Cockatrice
At this point in the game, I just roll through these guys.  They can't
get a stoning attack off before I kill them.

Event 3: Mind Flayer
I don't even have grease on my helmet, so I tried to approach the MF
cautiously and kill it from range.  Lacking infravision, I put a towel
on my head and use telepathy to see it.  I'm shooting ya at it and
backing away, and I realize it's catching up to me while I'm riding
the dragon, so I dismount and try to regain some distance when I see
"Do you want your items identified?"  At first I thought it killed me
with a brain suck, which would have been impressive since I was at 17
Int.  But then it dawned on me... I'd stumbled blindly over the
cockatrice corpse and I'd forgotten to put my gloves back on.

Yup.

Shit.

-Hellshark


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James  
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 More options Nov 6, 9:12 am
Newsgroups: rec.games.roguelike.nethack
From: James <james.ka...@gmail.com>
Date: Thu, 5 Nov 2009 14:12:48 -0800 (PST)
Local: Fri, Nov 6 2009 9:12 am
Subject: Re: YASD - Samurai on Wizard's Tower (outside)
On Nov 5, 10:48 pm, hellshark <andykaise...@gmail.com> wrote:

    [...]

> Event 1: Disenchanter
> These guys are an annoyance.  Have to take off my weapon and
> gloves to fight them.  I've got an MC of 3 so they usually
> don't get through to my armor though.  Punch to death, Frost
> Brand back on, #twoweapon.

They're one of the main reasons why I'll try to have an attack
spell or two, even as a fighter class.  Otherwise... you've
certainly seen enough arrow traps before now, in order to be
able to spare a few.

--
James Kanze


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Ranbato  
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 More options Nov 7, 4:20 am
Newsgroups: rec.games.roguelike.nethack
From: Ranbato <ranb...@gmail.com>
Date: Fri, 06 Nov 2009 10:20:02 -0700
Local: Sat, Nov 7 2009 4:20 am
Subject: Re: YASD - Samurai on Wizard's Tower (outside)

hellshark wrote:
> What do disenchanters, cockatrices, mind flayers, and stupidity have
> in common?  They all led to my samurai's untimely end, very close to
> the bottom of the dungeon.  With -36 AC, two-weaponing a +7 Frost
> Brand and a +2 katana, wearing gray dragon scale mail, speed boots,
> and gauntlets of dexterity, along with an amulet of reflection,
> =oWarning and =oTeleport Control.  All intrinsics possible from
> corpses, other than TC.  Also I've got a black dragon mount.  This is
> the chain of events leading to my death, which occurred outside the
> lowest level of the Wizard's Tower.

> Event 1: Disenchanter
> These guys are an annoyance.  Have to take off my weapon and gloves to
> fight them.  I've got an MC of 3 so they usually don't get through to
> my armor though.  Punch to death, Frost Brand back on, #twoweapon.

I just switch to my pickaxe. (Or re-enchant my weapon if it gets too
low.  My recent Valk ascention [#1 woohoo] I had to re-enchant Excalibur
twice up to +7 before I genocided them on my way up the dungeon)

Ranbato


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tenaya  
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 More options Nov 9, 9:17 pm
Newsgroups: rec.games.roguelike.nethack
From: tenaya <tenayaten...@gmail.com>
Date: Mon, 9 Nov 2009 02:17:32 -0800 (PST)
Local: Mon, Nov 9 2009 9:17 pm
Subject: Re: YASD - Samurai on Wizard's Tower (outside)
On Nov 5, 1:48 pm, hellshark <andykaise...@gmail.com> wrote:

> Event 1: Disenchanter
> These guys are an annoyance.  Have to take off my weapon and gloves to
> fight them.  I've got an MC of 3 so they usually don't get through to
> my armor though.  Punch to death, Frost Brand back on, #twoweapon.

How about wielding a unicorn horn?  Or a food ration? Or anything,
really.

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tenaya  
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 More options Nov 9, 9:19 pm
Newsgroups: rec.games.roguelike.nethack
From: tenaya <tenayaten...@gmail.com>
Date: Mon, 9 Nov 2009 02:19:35 -0800 (PST)
Local: Mon, Nov 9 2009 9:19 pm
Subject: Re: YASD - Samurai on Wizard's Tower (outside)
On Nov 5, 1:48 pm, hellshark <andykaise...@gmail.com> wrote:

IIRC, it's been a while, but I do not think it would have mattered if
your gloves were on or not.  Blindly, with or without gloves, walking
over a cockatrice corpse causes insta-stoning.  If you are levitating
then you are okay, though.

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JoaoSantos  
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 More options Nov 9, 11:55 pm
Newsgroups: rec.games.roguelike.nethack
From: JoaoSantos <joao.s.san...@gmail.com>
Date: Mon, 9 Nov 2009 04:55:54 -0800 (PST)
Local: Mon, Nov 9 2009 11:55 pm
Subject: Re: YASD - Samurai on Wizard's Tower (outside)
On Nov 9, 10:19 am, tenaya <tenayaten...@gmail.com> wrote:
[...]

> IIRC, it's been a while, but I do not think it would have mattered if
> your gloves were on or not.  Blindly, with or without gloves, walking
> over a cockatrice corpse causes insta-stoning.  If you are levitating
> then you are okay, though.

With gloves touching trice corpses is ok even if blind.
solidsnail

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