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Re: Thief 3 : more comments

SpammersDie <y...@y.yyy>

"Xocyll" <Xoc...@kingston.net> wrote in message

news:mvqn80p3ppgtk28t5u8mve8kv835oscte9@4ax.com...

> mardi <e...@mail.com> looked up from reading the entrails of the porn
> spammer to utter  "The Augury is good, the signs say:

> >> On Sun, 25 Apr 2004 16:45:04 +0800, "mr bernard langham"
> >> <notactua...@spammenot.com> wrote:

> >>>Since the New World was not colonised until well after Europe had
emerged
> >>>from the Dark Ages, the sight of a mediaeval knight, peasant, or
otherwise
> >>>inclined person speaking with a broad modern American accent is a
complete
> >>>anachronism and, to many people, extremely irritating.

> >> Hollywood doesn't worry about historical accuracy, why should a US
> >> game developer be any different.

> >While true historical accuracy would be nice it can't be expected from a
> >friggin video game.

> Sure it can.
> Especially when it's the third installment in a series where the first
> two did things properly.

> >I, as an american, would rather have 'old world'
> >accents but I'm not gonna bunch my proverbial panties over it.

> It's the equivalent of having M-16s, M1-A1 tanks or Harriers in BF1942.

Yes, imagine if the LGS Thief games had included things like submarines,
proximity mines, flashbombs, bionic eye replacements, wireless portable
remote cameras, steam-powered robotic guards with advanced friend-foe
identification and attack algorithms and built in trojan/spyware...

Err... wait a second.