On Sat, 7 Nov 2009 09:23:03 -0000, "Schrodinger" <n...@way.com> wrote: >Bought it last night and so far mightily impressed. Well worth the money!
I have the 360 version, but didn't get a long way into it as the slow elevator loading sections were very annoying. Is it quicker at loading on the PC? -- Andrew, contact via http://interpleb.googlepages.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
Andrew wrote: > On Sat, 7 Nov 2009 09:23:03 -0000, "Schrodinger" <n...@way.com> wrote:
>> Bought it last night and so far mightily impressed. Well worth the money!
> I have the 360 version, but didn't get a long way into it as the slow > elevator loading sections were very annoying. Is it quicker at loading > on the PC?
More or less instant on my setup, which isn't particularly fast at loading as a rule. Was running with 3GB ram, although also installed Windows 7 64bit today and it runs even faster.
On Sat, 07 Nov 2009 20:05:05 +0000, Schrodinger <n...@way.com> wrote: >More or less instant on my setup, which isn't particularly fast at >loading as a rule. Was running with 3GB ram, although also installed >Windows 7 64bit today and it runs even faster.
Thanks, I have it downloading at a disappointing 1MB/s so it will get to play it sometime tomorrow. -- Andrew, contact via http://interpleb.googlepages.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
Andrew <spamt...@127.0.0.1> writes: > I have the 360 version, but didn't get a long way into it as the slow > elevator loading sections were very annoying. Is it quicker at loading > on the PC?
I never played it on the PC since I was long done with it when even a word that it was coming was mentioned. You're right though, it's amazing what I at least am willing to put up with if a game is interesting enough...
On Sun, 08 Nov 2009 12:42:29 +0200, Anssi Saari <a...@sci.fi> wrote: >> I have the 360 version, but didn't get a long way into it as the slow >> elevator loading sections were very annoying. Is it quicker at loading >> on the PC?
>I never played it on the PC since I was long done with it when even a >word that it was coming was mentioned. You're right though, it's >amazing what I at least am willing to put up with if a game is >interesting enough...
It runs a lot smoother on the PC, am enjoying it all over again. -- Andrew, contact via http://interpleb.googlepages.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
> On Sun, 08 Nov 2009 12:42:29 +0200, Anssi Saari <a...@sci.fi> wrote:
>>> I have the 360 version, but didn't get a long way into it as the slow >>> elevator loading sections were very annoying. Is it quicker at loading >>> on the PC?
>>I never played it on the PC since I was long done with it when even a >>word that it was coming was mentioned. You're right though, it's >>amazing what I at least am willing to put up with if a game is >>interesting enough...
I do enjoy a good plot, but I've lost track of who wants what from whom or who and why and, more importantly, WHERE!
A multi level, multi location, map and I have no clue where I'm supposed to be.
I am loving the game, but it really doesn't make things easy! I remember it being a bit involved in KOTR, but this really is taking it to a new level.
Funny, here in the year 2009 I can walk from here to the shops and use my satnav in "walking" mode to help me find the way, but in the year whatever stardate some time in the future they seem to have neglected this simple accessory. At least in Deus Ex, you could tell where everywhere was because it looked like it was supposed to - a back alley, or a hospital or a hotel. Here, it's all the same. And the lifts take *ages*.
> I do enjoy a good plot, but I've lost track of who wants what from whom > or who and why and, more importantly, WHERE!
> A multi level, multi location, map and I have no clue where I'm supposed > to be.
> I am loving the game, but it really doesn't make things easy! I remember > it being a bit involved in KOTR, but this really is taking it to a new > level.
> Funny, here in the year 2009 I can walk from here to the shops and use > my satnav in "walking" mode to help me find the way, but in the year > whatever stardate some time in the future they seem to have neglected > this simple accessory. At least in Deus Ex, you could tell where > everywhere was because it looked like it was supposed to - a back alley, > or a hospital or a hotel. Here, it's all the same. And the lifts take > *ages*.
> Still, as I say, I am loving the game...
I didn't finish it because of this... I'd taken a two week holiday and came back to discover I didn't remember where I was, what I was doing or who everyone was and what they wanted. I didn't have the heart to start all over again and its sitting on the shelf. Maybe one day...
On Mon, 9 Nov 2009 00:12:22 -0000, "Schrodinger" <n...@way.com> wrote: >Funny, here in the year 2009 I can walk from here to the shops and use my >satnav in "walking" mode to help me find the way, but in the year whatever >stardate some time in the future they seem to have neglected this simple >accessory. At least in Deus Ex, you could tell where everywhere was because >it looked like it was supposed to - a back alley, or a hospital or a hotel. >Here, it's all the same. And the lifts take *ages*.
Something I worked out on the 360 and rediscovered it yesterday is to use the transport terminals, they save a lot of the running around, and more importantly the arduous lifts. -- Andrew, contact via http://interpleb.googlepages.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
> On Mon, 9 Nov 2009 00:12:22 -0000, "Schrodinger" <n...@way.com> wrote:
>>Funny, here in the year 2009 I can walk from here to the shops and use my >>satnav in "walking" mode to help me find the way, but in the year whatever >>stardate some time in the future they seem to have neglected this simple >>accessory. At least in Deus Ex, you could tell where everywhere was >>because >>it looked like it was supposed to - a back alley, or a hospital or a >>hotel. >>Here, it's all the same. And the lifts take *ages*.
> Something I worked out on the 360 and rediscovered it yesterday is to > use the transport terminals, they save a lot of the running around, > and more importantly the arduous lifts. > -- > Andrew, contact via http://interpleb.googlepages.com
Aha! I've discovered another problem. If playing after a shed load of beer, when you come back to it you have no frickin' clue what your drunk other self did!
>>> Funny, here in the year 2009 I can walk from here to the shops and >>> use my >>> satnav in "walking" mode to help me find the way, but in the year >>> whatever >>> stardate some time in the future they seem to have neglected this simple >>> accessory. At least in Deus Ex, you could tell where everywhere was >>> because >>> it looked like it was supposed to - a back alley, or a hospital or a >>> hotel. >>> Here, it's all the same. And the lifts take *ages*.
>> Something I worked out on the 360 and rediscovered it yesterday is to >> use the transport terminals, they save a lot of the running around, >> and more importantly the arduous lifts. >> -- >> Andrew, contact via http://interpleb.googlepages.com
> Aha! I've discovered another problem. If playing after a shed load of > beer, when you come back to it you have no frickin' clue what your drunk > other self did!
I nearly sprayed the screen with coffee over that one... cheers for that :)